Routing It

Routing It is a procedural puzzle game where you take on the role of a network technician. Your objective is to establish flawless connections between various devices across randomly generated levels while strictly adhering to budget constraints and hardware limitations.

Gameplay Mechanics

  • Cable Routing: Draw physical connections between nodes. Each unit of cable costs money, requiring efficient spatial planning.
  • Hardware Management: Utilize Switches, Wi-Fi routers, and Terminals to expand your network reach. Every device has specific connection limits, ranges, and deployment costs.
  • Group Matching: Ensure all endpoint devices belonging to the same group (e.g., Group A, Group B) are connected to the identical network infrastructure without intersecting isolated networks.
  • Budget Efficiency: Complete the network layout using the least amount of funds possible to maximize your saved budget statistics.

Key Features

  • Infinite Procedural Levels: An advanced generation algorithm creates unique node placements, group configurations, and budget restrictions for endless gameplay scenarios.
  • Compare Solutions: After completing a level, analyze your network architecture by comparing your custom layout directly against the algorithm's original optimal solution.
  • Persistent Statistics: Track your total wins, played levels, cumulative time spent, and total budget saved across all local sessions.
  • Offline Standalone Experience: Designed to be fully functional without any external dependencies or internet connection requirements.

See Also:

Updated 6 days ago
Published 19 days ago
StatusReleased
PlatformsHTML5
AuthorSingular Programmer
GenrePuzzle
Made withInkscape, Adobe Illustrator
Tags2D, Indie, Internet, No AI
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
AccessibilityColor-blind friendly, High-contrast
ContentNo generative AI was used

Leave a comment

Log in with itch.io to leave a comment.